I sculpted in ZBrush this Link's awakening character version based on a collectible I used as a reference. As an Art and 3D teacher, I create bunches of tutorials and courses all the way, then here is a sample. I always pick subjects, or choose characters I think students would like to work on, to make students learning with pleasure, it's really important to me in my classes. Then, I chosed Link as it's a simple character in its overall shape, but also showing a mix of organic sculpting and hard surfaces, then a very good way also to introduce the Zmodeler technics. During classes and Through this Link 3D character creation process, I clearly explaine and make demo on the video projector of these following key steps : model sheet, sculpting, retopology, UV's unfolding, texturing, set up, animation (here I used Mixamo to keep it simple) and the 3D rendering.