Creating worlds and high-quality 3D assets
"I had the opportunity to work with Nathalie on a project with very tight deadlines, during which she was working remotely. She was fully committed and met all deadlines without any issues, despite difficult conditions. She remained positive and motivated from start to finish."
"I can only highly recommend Nathalie for her skills as a 3D instructor, both in terms of technical expertise, mastery of tools, and adaptability to evolving technologies, and in her pedagogical and human qualities. She excels in team management, kindness, patience, motivating others, always envisioning positive perspectives for our learners, active listening, communication, and empathy. Naturally, her artistic skills complement all of this (both traditional and digital) showcasing great creativity, versatility across styles, and a passion for taking on creative challenges in concept art, 3D environments, and more."
"Nathalie's technical proficiency in the 3D production pipeline is coupled with an extraordinary eye for detail. Her ability to translate complex art direction into high-fidelity assets while maintaining optimal performance for our real-time requirements was a key factor in our project's success. She is a dedicated artist who brings both creative spark and rigorous professionalism to the team."
Senior 3D Artist & Art Director with 10+ years of experience across games, cinematics, real-time rendering, advertising, board games, collectibles and merchandising.
I design, build and supervise high-quality 3D assets from concept to final render, covering the full production pipeline: sculpting, modeling, retopology, UVs, texturing, shaders, lighting, rendering, animation and cinematic assembly.
My background combines strong artistic vision with solid technical expertise, and I actively leverage the latest technologies, including AI-driven tools, to optimize workflows and explore new creative possibilities. I adapt assets for both real-time engines and physical production (3D printing, prototyping, molding, manufacturing).
I focus on delivering visually strong, readable and emotionally engaging visuals, and I am currently open to remote or in-house Senior 3D Artist opportunities.
Summary of roles and tools used across various projects.
Expertise in industry standard software.
From initial concept to final polish.
Ready to collaborate on your next project. Feel free to reach out regarding freelance opportunities or full-time positions.
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